AI Insights · Timothy · October 2022
Top 5 First Person Games in France Q3 2022 Performance
In Q3 2022, the top 5 first-person games in France saw varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In the third quarter of 2022, the top 5 first-person games in France showed diverse trends in weekly downloads, revenue, and active users. Below is a detailed look at the performance of these games, based on data from Sensor Tower.
Fill The Fridge! by Rollic Games had a notable decline in weekly downloads, from around 68.4K at the beginning of the quarter to approximately 14.8K by the end. Weekly revenue fluctuated, peaking at $250 in late June and stabilizing around $154 towards the end of September. Active users also saw a significant decrease, starting from 243.4K and ending at 61.7K.
Traffic Rider from Skgames Yazilim Muhendislik Teknoloji Ltd. Sti. experienced a consistent trend in weekly downloads, maintaining figures around 28K early in the quarter and ending at 22.9K. Revenue peaked at $1.4K in early August and then gradually decreased to approximately $691 by the end of September. Active users remained relatively stable, starting at 275.8K and ending slightly higher at 269.5K.
Call of Duty®: Mobile by Activision Publishing, Inc. showed strong weekly revenue figures, peaking at $150.6K in early August and closing the quarter at $132.6K. Weekly downloads were relatively stable, fluctuating between 19.8K and 27.8K. Active users increased steadily, from 345.8K at the beginning of the quarter to 425.4K by the end.
Hair Tattoo: Barber Shop Game from AI Games FZ had no revenue throughout the quarter. Weekly downloads varied, peaking at 42.5K in mid-July and ending at 14.3K. Active users showed a slight increase, starting from 59.9K and reaching 91.6K by the end of September.
Airport Security: Fly Safe by Kwalee Ltd saw a peak in weekly downloads at 37.6K in mid-July, but this number dropped to around 6.6K by the end of the quarter. Revenue was minimal, with the highest being $50 in late July. Active users decreased from 30.7K at the start of the quarter to 18.3K by the end.
These trends highlight the dynamic nature of the mobile gaming market in France. For more detailed insights and data, visit Sensor Tower.